![]() ![]() As a sequel to Bloons TD 5 and its generational spinoffs, Bloons TD 6 introduces 3D graphics, line-of-sight mechanics, additional Bloon types (specifically the Purple Bloon, the Fortified property, and the Big Airship of Doom), Heroes, 5th-tier upgrades, a third upgrade path, expanded cosmetics, and more. Like the other tower defense games in the BTD series, the objective of Bloons TD 6 is to prevent enemy balloons, referred to as "Bloons", from traversing a track and taking lives, which is fulfilled by the player placing a combination of monkey-based towers to pop the Bloons before they can escape. Developed and published by Ninja Kiwi, the game was released on Jfor Android and iOS, and later brought to Steam, Windows, and Macintosh, and to consoles. All 4 red boxes can be altered essentially.The Bloons are back and better than ever! Get ready for a massive 3D tower defense game designed to give you hours and hours of the best strategy gaming available.Ĭraft your perfect defense from a combination of awesome monkey towers, upgrades, Heroes, and activated abilities, then pop every last Bloon that comes your way!īloons TD 6 ( Bloons Tower Defense 6 or BTD6) is the sixth main installment and current flagship title of the Bloons Tower Defense series. It can go to a negative amount too, just keep changing til it returns to positive normally. What do I do next ?Įdit: risking a corrupt save I just clicked the first red box and put ff in it and my monkey money went up by about 800.000 so it did the job I guess I managed to do the first part up until browse memory, aaand I'm ashamed to say I am a programmer that doesn't know assembler so of course I am lost at whats on the screen right now. its still cheating but it doesn't ruin the game like blatantly changing gold. To do the same, Right Click on the memory region, go to Display Type, change to double.) ![]() (Finding the value via double, note i changed the view to double to make my life easier. For those interested in finding the values at least. I haven't tried Insta Monkeys as i haven't gotten much of a surplus of them. For Monkey powers, refer to the images on imgur(for some reason, i can't put pngs in here, keeps saying invalid file extension). You can edit those constantly changing values to alter your Monkey Money and In-game gold. if you go just 2 lines up, you'll see values that are constantly changing(in the case of monkey money for example). You can right-click and go to browse memory region to look at it. (eg between 19ABB3E8E88 and 19ABB3E8E90, take19ABB3E8E88 for the following). After you've found the display address(there's usually two, so take the lower one). It'll give you the display address, but that's not what you're after. To those of you curious as how to edit it(I don't know anything other than direct editing btw), you can search for: >Added Reset everything to 0 including levels - money - knowledge (for those that screwed with money script)īloonsTD6.CT big init money v (59.9 KiB) Downloaded 7425 times BloonsTD6.CT added Reset script v (57.16 KiB) Downloaded 741 times BloonsTD6.CT v (56.25 KiB) Downloaded 403 times BloonsTD6.CT Big starting Hp (39.38 KiB) Downloaded 259 times BloonsTD6.CT added knowledge dupe( !backup save first) (36.67 KiB) Downloaded 613 times BloonsTD6.CT edit init money (33.81 KiB) Downloaded 653 times BloonsTD6.CT added experimental power edit (7.11 KiB) Downloaded 524 times >Knowledge script seems to work like before so its there >Converted power upgrade for exp only multi pop some bloons and follow same process as powers multi >Money (use in a stage check and uncheck fast like milliseconds before it reach negatives) > ! BACKUP SAVE FOR THIS (profile.save) !Multiply Knowledge on use (Use only in knowledge screen dont get into negatives) (never use this option in stages ruins exp disable it) around 110 are enough to fill all the trees for now ![]() >Edit starting money to 1 billion (enable first ->load stage)ĩ99999999 Starting HP enable before loading stage >powers multiply (enable, buy with greens power ups, beat any stage to save, exit game (normal way not force close), reboot game to see changes) > infinite santa spawns (enable + get one present) ![]()
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